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Home»Featured»DBD Update
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DBD Update

AuthorBy AuthorJune 7, 2022Updated:February 17, 2023No Comments6 Mins Read
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Table of Contents

  • Dead by Daylight DBD Update
    • Dead by Daylight update fixes a Grade Reset
    • Adds matchmaking incentives to speed up times between matches
    • Fixes a bug with the Nemesis’ tentacle strike

Dead by Daylight DBD Update

In Dead by Daylight, the latest update will fix several bugs, as well as add new matchmaking incentives. The update also fixes a bug involving the Nemesis’ tentacle strike. Read on to learn more about the new features in the DBD update! Until then, check out these tips for the newest edition of the shooter! The following are just a few of the highlights of the update. If you are a fan of the series, this update is definitely worth checking out!

Dead by Daylight update fixes a Grade Reset

The latest update to the critically acclaimed FPS game has fixed a Grade Reset in Dead by Daylight. This bug affected players who spent hours completing challenges and earning pips. The new system allows players to reset to the lowest Grade at the end of each month, so players can re-establish their progress. However, this change is only temporary – players will still be able to move up and down the Grades during each month.

Dead by Daylight’s Grade Reset rewards players for progressing through different tiers, and it resets on the thirteenth of every month. Players can only obtain one million Bloodpoints in a month, but this does not mean that they will lose them after each reset. Bloodpoints earned through these tiers can be used to buy new equipment, improve existing weapons, and even buy upgrades. The new system will reward Bloodpoints to players who earn pips and Bloodpoints.

The new grade system is based on skill rather than level. The previous system started at level 20 and progressed from there. This new system will allow players to match with players who are closer to their level. This new system will help players who are not ranked high in the game to achieve the same rewards. The game’s new Grade Reset also means that all players will receive a free update.

Another important fix is the rebalancing of Cenobite. The new Cenobite has undergone testing in the player test version of Dead by Daylight. The developer notes that player feedback will drive adjustments to the boss. The chain’s mechanics will also receive polishing. Players will no longer face annoying spawn errors when attempting to use Cenobite. The player will also be able to spawn backup chains much faster if the environment causes breakage of the main chain.

Besides fixing a Grade Reset issue, this update also fixes some other issues in the game. It also fixes camera issues, DLC cosmetics, and more. The new version also includes new custom SFX intros. You can download the update for free on Steam. While this isn’t a major update, it will improve your experience in the game. The game is currently available on Xbox One, PlayStation 4, PC, Nintendo Switch, and mobile platforms.

The Dead by Daylight update also addresses other issues. There were issues with the Grade Reset that caused the player to receive incorrect rewards after the Grade Reset. As a result, it’s important to get as much blood as possible to reach the next Iridescent rank. Currently, Iridescent rank 1 is the most rewarding grade and earns 2 million Bloodpoints. It’s also possible to obtain more Bloodpoints by completing quests, but you have to wait until next month’s reset to enjoy the bonus.

Adds matchmaking incentives to speed up times between matches

The DBD update has added new incentives to the matchmaking process. Players who play prominent roles in matches will receive bonus Bloodpoints, which can be used to level up their Bloodweb. They will also see their prestige change, which unlocks character perks and abilities. In addition, the DBD update will add a finisher mechanic for Killers. Players can now perform finishers even if they don’t have a certain skill.

Fixes a bug with the Nemesis’ tentacle strike

The latest patch for Dead by Daylight adds the new Cenobite and fixes a bug with the Nemesis’s tentacle strike. This DLC also adds double effect duration badges, fixes bugs, and introduces a new map called Raccoon City. The Tentacle Strike is a powerful attack that allows Survivors to destroy zombies. The bug affects Survivors who have been infected by the T-Virus.

The Tentacle Strike of the Nemesis was causing the player to stutter if they quickly cancelled it after using the power-up. Some actions in the tutorial were not correctly performing, causing the Oni to stay stuck in a Demon Strike pose. Additionally, some players were able to switch between roles when loading custom game matches. Some maps were disabled in the PTB due to bugs, and one map has been made unplayable for players until this issue has been fixed.

The Survivor’s armor could be affected by the effects of the Nemesis’ tentacle strike. Survivors could also float if they cleansed a totem without resetting it. The durability bar of toolboxes could appear red after sabotaging a hook. The Nemesis’ tentacle strike can also be affected by the Nightmare’s clock in RPD.

Players sometimes received a server connection error when opening their friends list. They also faced issues with the Nemesis’ tentacle strike when they were in the spectating mode. The Nemesis’ tentacle strike also occasionally hit the Survivor through windows in a main building. Another bug occurred when repairing the Pale Rose generator on one side. This was fixed in patch 1.3.

A glitch with The Nemesis’ left hand’s tentacle could cause a survivor to become frozen in place. Additionally, the “collect” prompt could display in a language that was not correct. The tentacle could also be missing from the left hand of the Nemesis during a trial. Survivors’ hands could occasionally appear to be missing during a trial. Another issue related to the Nemesis’ tentacle strike was the possibility that survivors could assume an a-pose animation during a rescue from the Cage of Atonement.

The aiming reticles in the Nemesis’ tentacle strike are visible and not hidden when aiming on uneven ground. This issue also affects aiming reticles when aiming on a platform with uneven ground. While this issue has since been resolved, some players still had trouble seeing the reticles. This has since been fixed, and the bug with the Nemesis’ tentacle strike is no longer present.

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